03
Game development
Games built in Godot with GDScript: social strategy, card-game duels, custom game-logic systems. Code-driven UI, placeholder asset pipelines, custom save and economy systems.
ToolsGodot · GDScript · Game systems · UI · Gameplay logic
Builds
- Pillars of ControlA social strategy game about four roles competing for control of one town, designed as a four-player multiplayer match of cooperation, deception and structural dominance.case study ↗
- ANTE ZEROA dark 3D card-table duel where your remaining lives are counted on the fingers of one hand.case study ↗